Argenteus


A short game cinematic done as a group over the Spring 2023 trimester at Digipen.

Argenteus features a thief who breaks into an old library to steal a magical book, but comes face-to-face with  an unexpected foe.

I was in charge of prop modelling, procedural texture design & some VFX.

Done in Maya, textured in Substance Painter. 
Procedural textures done in Substance Designer and rendered in Marmoset. 
VFX is done within Unreal Engine.

Wouldn’t have done it with my team! Joey Chan, Clarisse Tan, Lynelle Ma, Ng Wan Ting, Yap Zheng Han & Docson Ling.






Props




Procedural Textures









VFX